General Information
Role: Unity Developer Intern
Duration: 4 months
Software used:
Experiences Gained
- Unity Development
- Hololens Deployment
- Hololens testing in emulated environment
- Hardware specific development
- Git collaboration through Azure
- Simulation development
- Independent work
- Remote work
- Daily online meetings
- Agile development
- Trello
- Sprints
My internship at HeroSight was focused around being a unity developer, as well as bringing my game development understanding to help improve their projects.
Through the internship I learned a lot about AR development to mainly Hololens, as well as how to prototype and test it on my computer without access to a headset. I developed strong foundations and understandings of the limitations of AR but how to surpass some and best methods for keeping within those limits.
I also developed an understanding of how to work in a group using Git and efficient agile development, and practiced teamwork and being able to work independently on projects assigned.