I am Carl Carlson, a game developer from Sweden just finishing up my bachelors with honours at Glasgow Caledonian University.
During my 5 years of studies I have focused on game development using Unity and C#, as well as learning OpenGL engine creation with C++ and SDL2. I have collaborated primarily through Git, both using GitHub and Microsoft Azure. My strongest aspects in software development is quick learning and understanding of unfamiliar areas, as well as a willingness to delve into any topic in a strategic manner.
The traits most often used to describe me professionally is helpful and collaborative. I always strive to create a happy atmosphere around me, and see it as an essential that morale is upkept for good work-spirit. If I can be of assistance I will be there, but I always strive to not fall behind with my tasks in the meanwhile.
I have played games since I was 3 years old, when my older sisters first introduced me to Pokémon. Through my journey of playing games I have found an interest of using games as an inspirational and communicative medium, influencing us to depths that traditional mediums can’t. I hope to explore this further with every project and position I have.